![ski or die c64 wiki ski or die c64 wiki](https://i.pinimg.com/originals/1e/5f/41/1e5f41c743cabe5758702ed15ec74222.gif)
(I did have a pirate copy but I loaned it to someone at a new school where I didn't fit in and he took great joy in telling me a week later that he wasn't going to return it to me. I loved this port and played it to death whenever I could get my hands on it. When I was a kid I thought the little caped goblins were a reference to Bomb Jack. Title screen here by rllmuk legend Ste Pickford.Īnd here are some stills.
#Ski or die c64 wiki movie
This was arcade perfect* just like Commando was! (A quick note, for those of us who only had fleeting contact with arcades and who got a lot of their arcade experience from infrequent trips to the movie theatres in the city centre or through C&VG's Arcade Action column with brief descriptions and smudgy photos this was as good as it got.) I asked for it for my birthday (and pulled a massive sulk when I got Druid instead, although I apologised to my mother and her boyfriend once I'd gotten over myself and once I'd played a bit of Druid.) Ghosts ‘n Goblins was much anticipated around my school. There's some interesting parallels here between this game and a game I played a lot of in the early 90's Cruise for a Corpse which has pretty much the same setting. (Although Zim Sala Binn predates it by two years but that had a Sierra style text interface whereas this is notable for being completely joystick driven.) This is a pretty important game, a great graphic adventure not only released before Maniac Mansion but before Labyrinth:the Computer Game. The boat is a classic trope for a murder mystery giving an excuse for keeping everyone on scene for a specified period. The interface is quite well set up and the writing is snappy and amusing with Foxworth's servant Regis dryly taking the piss out of him constantly. This is great and it's a game that's obviously going to take more than a lazy Sunday to play through. (Obviously I didn't play this in German but lifted this from There's a wiki and solution there too.)
#Ski or die c64 wiki tv
And music by Ed Bogas (of TV and Law of the West fame.) Graphics by Hilary Mills who did a whole lot of art for Activision games during this period including Little Computer People and Ghostbusters. Designed by Adam Bellin (who would go on to write loads of PGA golf games) and ported the excellent Zenji to the C64. It's a lot graphic adventure game with loads of talent contributing. I remember having read about this back in the day but never having played it because I didn't have a disc drive when it was released and then never came across it again. Murder on the Mississippi. This is a bit of a treat. I still love the ambition of the game though. However I played this before I played Impossible Mission and while I enjoyed my time with this back in the 80's I spent my time last night thinking about how much I'd prefer to be playing Impossible Mission instead. I do recall when I played back in the 80's I did find an armoury with a machine gun although that would attract too many guards. Fights usually involved me sliding along the floor like Tom Cruise in Strictly Business. I never finished the game but I had fun trying to get around without being discovered. The start of the game even has a neat tutorial.īack when I played this I loved it. It's that old trick again of using a huge interface to limit the action to a narrow band at the top of the screen. I don't know that it's good but it is memorable to the point of me being able to remember it note for note despite not having played it in years. There's something about the music in this game. So when a friend offered to lend it to me I jumped at the chance.Īnd yep, even down under it came in that unique box. The digitised photo of who you were speaking to in the bottom left hand screen looked like the future. I remember being quite taken with early previews of NEXUS in C&VG back in the day. So I made the claim earlier that I would rather play NEXUS than the stealth sections on Infiltrator.